I'll be darned, the trees worked.

The resulting mesh seems strange as there are duplicate points, but
depending on what you're doing it might work.

http://groups.google.com/group/grasshopper3d/web/anyTriMeshFace.jpg

-taz

On Apr 15, 9:19 pm, taz <[email protected]> wrote:
> btw, are these your delaunay triangles?
>
> On Apr 15, 8:55 pm, oompa_l <[email protected]> wrote:
>
> > hmm, I see. But, what about a scenario like the one I have - a list of
> > triangular polylines, which can, and have been exploded to get their
> > vertices...Is there a way to make a triangular mesh from that? Is the
> > answer implicit in your response...I can't see it - it looks like a
> > solution for a surface with regularly spaced points...

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