I tried using line-surface intersection instead of brep-curve, but
this actually slowed the script down considerably, think it is due to
line-surface finding more intersections.

Any other ideas?

/Thomas

On Apr 15, 1:28 pm, bildsoe <[email protected]> wrote:
> Hi all.
>
> Ok, i know there is no easy solution to my problem, but here goes.
>
> I have approx. 800 lines which I each have to check for intersection
> against approx. 1400 surfaces. For each line it takes approx. 50
> millisec. which amounts to 40 sec total for all lines. I however wish
> to make this happen near real-time, do you have any ideas of how to
> optimize this?
>
> /Thomas

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