I tried using line-surface intersection instead of brep-curve, but this actually slowed the script down considerably, think it is due to line-surface finding more intersections.
Any other ideas? /Thomas On Apr 15, 1:28 pm, bildsoe <[email protected]> wrote: > Hi all. > > Ok, i know there is no easy solution to my problem, but here goes. > > I have approx. 800 lines which I each have to check for intersection > against approx. 1400 surfaces. For each line it takes approx. 50 > millisec. which amounts to 40 sec total for all lines. I however wish > to make this happen near real-time, do you have any ideas of how to > optimize this? > > /Thomas
