carter,

If you right-click on both <Extrude> component inputs and toggle the
"Flatten" button (or use the <Flatten> component for each incoming
stream) your longest and shortest list settings should behave as
expected.

What is happening in your case is the data management settings are
operating on the tree paths and not the individual list items.

-taz

On Apr 21, 11:35 am, carter <[email protected]> wrote:
> a screen shot that hopefully 
> helps:http://grasshopper3d.googlegroups.com/web/ScreenShot007.png?gsc=CxFx5...
>
> On Apr 21, 11:17 am, carter <[email protected]> wrote:
>
> > hi.
> > i am setting up a pretty simple grasshopper file.
>
> > i have a set of rectangles that i am moving to a surface, then
> > adjusting in the x-axis with a slight randomization, and then
> > extruding, also with a randomization.
>
> > curves, evaluate curve to get a single point, line from point through
> > surface, intersect surface, move curve to intersect point, adjust
> > position(with random), extrude.
>
> > simple. right?
>
> > wrong.
>
> > the problem i am having is that when i try to randomly move the
> > geometry that is coming out of the first move, it then multiplies the
> > geometry by order of itself. six rectangles turn into 36 rectangles.
> > if i set the move to shortest list, it outputs only six rectangles,
> > but then it only moves all of them by the first number in the
> > randomized list. if i feed the original rectangles into this, rather
> > than the moved rectangles, and set the move to longest list, it
> > randomizes the move, and it does not multiply them. the input in
> > either case is 6 polylines.
>
> > this is very frustrating and i am working on a deadline!
>
> > thanks for any help.
>
> > carter

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