> At quick glance, Rust has implementations, traits, and structured types > which may be good enough for what Gregorio needs. Rust is still in > alpha though, so it's going to evolve quickly, maybe too quickly for us.
Yes, having our codebase in Rust doesn't seem like a wise move now... > I kind-of feel like experimenting with porting Gregorio to D, C++, and > C# to see if I get anywhere. I am on vacation this week, but somehow I > don't think it'll be enough to see even one of those efforts through, > especially given my duties in church later this week. Sure, that's long term effort. Though C++ might be easier and, I believe, could be done step by step (though I'm not experienced enough to be sure about that). Thank you, -- Elie _______________________________________________ Gregorio-devel mailing list [email protected] https://mail.gna.org/listinfo/gregorio-devel
