sorry peter,

I withdrew that message,
it was meant for the OG developer.
I guess I wasn't fast enough.


On Aug 30, 2008, at 5:37 PM, Peter Hosey wrote:

>
> On Aug 30, 2008, at 14:30:52, jeeves.d wrote:
>> in light of the apparent opposition to letting the application set
>> the "lifetime"
>> I don't understand why Growl has an "application decides" option in
>> the "notification editor"
>
> The default, if neither the application nor the user says whether the
> notification is sticky, is that it isn't sticky.
>
> If the application says it's sticky, and the user leaves it set to
> “Application Decides”, then it's sticky, because the application said
> so.
>
> If the user sets it to “yes” or “no”, then it doesn't matter what the
> application says, if anything: the user's order takes precedence.
>
>> but, maybe you could simplify your code by not using that option,
>> having the user set the options in the "notification editor" instead,
>
> For every notification? No. Nobody wants to configure every
> notification from every application; that's what default values are  
> for.
>
> The default is non-sticky, which works fine most of the time. If the
> user wants to change this, they can.
>
>> and always sending a   GROWL_NOTIFICATION_IDENTIFIER ?
>
> What? That has nothing to do with stickiness; it's for coalescing.
> Moreover, the user doesn't send the identifier; the application does.
> It's not up to us whether there's an identifier or not.
>
>
> >


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