Hello,

I am working on an open source C++ cross-platform project. I am planning on
using Gstreamer for the video/audio support, and I was thinking whether to
use the C++ bindings gstreamermm or not. The questions are:


   - Would gstreamermm build on windows/mac platforms?
   - How frequent is it updated? Would it be more useful than going directly
   with gstreamer?

Thanks!
Juio
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