On 5/16/06, Anthony Jackson <[EMAIL PROTECTED]> wrote:
Pauli Hakala wrote:
>
> Great many real world vehicle designs do use pods - if there was
> no advantage at all to using pods, then why do so many real world
> vehicles use them?
Pods do have advantages with respect to access space. Those advantages
are just poorly represented by the way Vehicles handles them.
The basic point of access space is that maintenance crews need to be
able to reach the component they're working on, so the vehicle has
access space to make those components reachable. In general, a vehicle
with long term access space has spaces you can actually walk into, while
a vehicle with short term access space has spaces you can reach into or
possibly wiggle into, and a vehicle with no access space can only be
maintained by disassembling it. You basically need long term access
space for any component above a certain size (which depends on the
component, but one hullspace is fair).
A military might well consider it acceptable to have to completely
disassemble an engine to do maintance on it, if it meant the fighter
would be faster. At high enough tech, you can feed the removed
component into a automated repair machine, that disassembles, tests,
and reassembles, replacing anything that happens to need it.
--
David Scheidt
[EMAIL PROTECTED]
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