From: Syndaryl <[EMAIL PROTECTED]>

The power concept is a switchable force field. Activating the field
costs two points of Energy Reserve, and leaves it active for one
minute. This force field can stop 4 points of physical damage and then
it is spent, and you have to spend another two ER to reactivate it.
This shield canot be bypassed by armor reducing/dividing effects. So

However:
1) every point of damage stopped ALSO drains 2 points of ER.
2) If you run out of ER, the force field collapses immediately. If you
ran out of ER because of the cost of stopping damage, you stop the last
point of damage you can pay full cost for, and the rest blows through.
3) If the force field is destroyed, it can be "recast" for 2 ER, and it
immediately has 4 ablative DR available again.

This sounds more like 4 extra hit points, somehow worn on the outside, with a vulnerability (lose 2 ER per HP) and regeneration only on them that costs ER as well,
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