My "Multirole Submarine" needs offensive (anti-ship/anti-sub) and defensive (anti-torpedo) torpedoes. Both will have wire guidance, for flexible control, plus passive homing for the point defense torps and both active and passive homing for the offensive torpedoes. The launchers are heavy automatic, for a high rate of fire. The speed is as high as possible at this TL, under the assumption that even the offensive fish are for self-defense and need to take the enemy out fast in close quarters, not in a set-piece battle.
The big hitters are MIRVed SLBMs with four 1-megaton warheads. Technically they're in reloadable muzzle-loaders, practically reloading needs a homeport or tender. Weapon Weight Volume Cost Power WPS VPS CPS TL 200mm Torpedo Tube 1,600 32 $45,000 - 400 8 $47,000 8 500mm Torpedo Tube 8,000 160 $205,000 - 2,000 40 $230,000 8 500mm SLBM Launcher 10,000 200 $255,000 - 10,000 200 $1,300,000 8 Weapon Guid Malf. Type Damage SS Speed Max/IFR End RoF Skill 200mm Torpedo PSH/WG crit. exp. 6d*250 25 80 4,800 60 2 16/OG 500mm Torpedo PSH/ASH/WG crit. exp. 6d*133(10) 30 80 16,320 204 1 20/16/OG 500mm SLBM IG crit. exp. 4...@6d*12,000,000,000 30 3,200 4,800,000 300 1/25 - According to Wikipedia, I still need ABM and lasers, but the rules for blue-green lasers on VXi17 are probably too optimistic. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
