Right look-and-feel, wrong TL:

Delgado Multirole Legged Tractor v1.0 (GURPS Traveller TL7)
  Copyright 2002 by Onno Meyer

  The Multirole Legged Tractor - generally known as the MULE - is used 
in the early stages of the settlement of a world. It can carry several 
hundred pounds of equipment across broken, roadless terrain.
  The MULE has no driver. It can be programmed to follow a human scout 
or another MULE and it can obey a few simple verbal commands. For more 
difficult jobs, it can be remotely controlled by radio. The standard 
model has a hitch to haul a cart, sled or plow and an open cargo hold. 
Common upgrades are spotlights, swamp overshoes and flotation aids.
  The vehicle uses GURPS Vehicles TL7 [second edition, first printing, 
July '01 errata]. GURPS Traveller doesn't affect the technology rules, 
but it influences the design decisions.

Subassemblies: Four legs (Le1 to Le4).
Propulsion: 1 kW leg drivetrain (Le1 to Le4, HP 4 each).
Instruments and Electronics: Short range communicator (Bo, 3 miles, HP 
  1), passive IR (BoF, 0.25 miles, scan 7, HP 1), small robot brain 
  (Bo, C1, HP 1), datalink (C1).
Power: Two 0.5 kW fuel cells (Bo, use 0.075 gph H each, HP 2 each). 500 
  kWs advanced battery (Bo, HP 1).
Fuel: 5 gallon tank (Bo, HP 5). 5 gallons of hydrogen (fire on 13) last 
  for 33 hours 20 minutes.
Space: Cargo Space: 10 cf open (Bo). 0.125 cf (Bo). Empty Space: 0.2 cf 
  each (Le1 and Le2).
Volume: Bo (6 cf). Le1 to Le4 (0.6 cf). Surface Area: Bo 20, Le1 to Le4 
  5 cf each, total area and structural area 40.
Structure: Light. 
Hit Points: Bo 15. Le1 to Le4 4 each.
Armor: Open-frame, standard metal. Body: PD 2, DR 4. Legs: PD 2, DR 4.
Surface Feature: Tow hitch.
Statistics: Empty weight 250 lbs. Usual payload 202.5 lbs. Loaded weight 
  455.4 lbs. (0.23 tons). Volume 8.4 cf. Size modifier +0. Price 
  $9,583.5. HT 12.
Ground Performance: Speed 25 mph. gAccel 8 mph/s. gDecel 20 mph/s. gMR 
  1.5. gSR 2. Very low GP, full off-road speed.

Getting closer to the TL ...

TUA RU20 "Mule" Infantry Support Robot v1.1 (TL9)
  Copyright 2004 by Gareth Owen

  The RU20 is a wheeled robotic vehicle that provides transport of 
supplies and equipment for dismounted armoured infantry units. It is an 
eight wheeled vehicle with a retractable turret. The Mule has two 
internal cargo bays, intended to hold equipment and ammunition, these 
bays are equipped with powercell recharging points allowing rCells to be 
recharged from the Mule or from a parent vehicle's power system. Both 
bays slide open to the left. Additionally along each side are open cargo 
frames that will hold up to ten rucksacks interleaved with the wheels. 
The flat top allows extra cargo to be carried, but is more often used 
for transporting casualties. The Mule is programmed to hang around at 
the back and stay out of trouble until summoned by a signal from one of 
the squad members it supports.
  The Mule has a reasonable set of sensors, communications and 
navigation systems. These allow the Mule to navigate the battlefield and 
provide dismounted infantry with navigation support and a means to 
connect to battlefield lasercom nets. It can also act as a lasercom 
relay station. The computer is provided with a self destruct charge in 
case of capture. Other equipment includes a searchlight and two 
cyberswarm hives. The hives usually hold construction cyberswarms to 
assist the infantry with digging fighting positions, although pest 
control swarms are sometimes more useful.
  Mobility is reasonable, the robot can keep up with infantry over all 
terrain, although ground pressure is too high for the Mule to operate 
efficiently over snow. It floats and has a hydrojet for water propulsion 
but top speed is low and the Mule has difficulty in strong currents.
  Although it's primary role is transport, soldiers find lots of other 
uses for the Mule. These have included recon, scouting paths for mines, 
weapons carrier with a tripod blaster GPMG on the top deck and mobile 
cover. The Mule is normally transported internally in the CV20 Infantry 
Battle Unit and the decision to dismount with or without the Mule is 
significant, while the Mule can provide useful support, it has to be 
protected and an individual platoon cannot always spare a team or squad 
to do this. Note that the Mule will not fit in the CV20 if the rucksack 
racks are full, if the infantry need their rucksacks they dismount with 
them and put them in the Mule, then they have to recover them before 
mounting, which is a problem if trying to withdraw under fire.
  The internal powercell provides power for 3 D 3 H of overland or 1 D 
13 H 30M water travel, much longer idle times are possible. Each minute 
of searchlight use drains an additional minute of endurance.
  Hostile environment protection is reasonable, the Mule has a test 
pressure of 12.4 atmospheres and a crush pressure of 24.8 atmospheres 
and is protected against acid. Temperatures from cryogenic up to 
moderately high are tolerable although Venus/Mercury conditions are not. 
Very high levels of radiation are tolerable. In the Sol system the RU20 
can operate on all bodies except Mercury or Venus.

Subassemblies: Body +1, full-rotation pop Turret -3, eight off-road 
  Wheels -2, two Open Mounts +0.
Powertrain: 1-kW all-wheel-drive and 2-kW hydrojet; 270,000-kWs 
  rechargeable power cell. 
Cargo: 20 cf enclosed, 20 cf open

Armor           F      RL     B      T      U
Body:          4/80   4/80   4/80   4/80   4/80
Turret:        4/80   4/80   4/80   4/80     -
Wheels:        4/80   4/80   4/80   4/80   4/80
Open Mounts:    0/0    0/0    0/0    0/0    0/0

Equipment
  Body: Medium-range radio with scrambler; two short-range laser 
communicators with scramblers; infrared communicator; four 5x LLTVs 
[Bod:FRLB]; two IFFs; inertial navigation system; military GPS; C3 
hardened, small computer; self-destruct (50mm normal HEC, 6d*16); two 
cyberswarm hives. Turret: 1-mi. searchlight; 5x LLTV [Tur:F]. Wheels: 
Puncture-resistant tires. External: Camouflage; 20-sf top deck; acid-
proofing. 

Statistics
Size: 8'x3'x2'      Payload: 800 lbs.   Lwt.: 1,600 lbs.
Volume: 46.225 cf   Maint.: 81 hours    Price: $61,250

HT: 12.   HPs: 90 Body, 4 Tur, 8 each Wheel, 36 each Open Mount.

gSpeed: 20   gAccel: 1   gDecel: 10   gMR: 1.5   gSR: 4
Ground Pressure Moderate. Off-road Speed 1/3.

wSpeed: 4   wAccel: 0.5   wDecel: 10(10.22)   wMR: 1   wSR: 4
Flotation 1,875 lbs. Draft 0.8'.

Design Notes
  Body is 30 cf. Turret is 0.225 cf. Wheels are 6 cf. Open Mounts are 5 
cf each. Structure is medium, expensive. It has improved suspension and 
all-wheel steering. Armor is advanced composite. Sealed structure. 
Computerized controls. There are 7.525 cf of empty space in the body. 
Empty weight is 799.375 lbs. 
  The TL9 vehicle uses the design rules from Vehicles [2nd edition, 3rd 
printing, July '02 errata], RO, UTT and ITW with the text format from 
Vehicles Lite.

Different role, but the right shape and TL:

Sternmetal Type 12a Minerbot v1.0 (GURPS Traveller TL10)
  Copyright 2008 by Onno Meyer

  The Sternmetal Minerbot series is used on inhospitable planets. The 
Type 12a sets explosive charges, the Type 12b removes the ore and the 
Type 12c lays tracks in the newly cleared tunnel. A central computer 
coordinates a swarm of semi-independent robots.
  The Type 12a has an articulated chassis with four tracks. It mounts 
two tool arms with hydraulic drills and two manipulator arms to reach 
back into the explosives compartment. Imaging radars and an inertial 
tracker are used to navigate in twisting tunnels. 
  The power cell lasts for 325 minutes at top speed.

Subassemblies: Body +1, four Tracks +0, two Arms +0, two Arms -2. 
Powertrain: 6.25-kW tracked drivetrain; 360,000-kWs rechargeable E cell.
Cargo: 10 cf.

Armor       F      RL       B       T       U
Body:     4/20*   4/20*   4/20*   4/20*   4/20*
Tracks:    4/24    4/24    4/24    4/24    4/24
Arms:      4/20    4/20    4/20    4/20    4/20
* Body PD 4, DR 20 plus DR 50 open-frame armor.

Equipment
  Body: Medium cellular phone; two 5x LLTVs; two 1-mile, low-resolution 
imaging radars; inertial navigation system; small robot brain, IQ 7, DX 
10. Large Arms: ST 100 cheap, striker arm motors; 5-yard drills. Small 
Arms: ST 20 cheap arm motors. 

Statistics
Size: 8'x4'x4'   Payload: 200 lbs.   Lwt.: 1 ton
Volume: 50 cf    Maint.: 94 hrs.     Price: $45,530

HT: 12.   HPs: 150 Body, 38 each Track, 120 each Large Arm, 36 each 
               Small Arm

gSpeed: 30   gAccel: 2   gDecel: 20   gMR: 0.5   gSR: 4
Ground Pressure Very Low. 4/5 Off-Road Speed.

Design Notes
  Body is 18 cf (articulated). Tracks are 18 cf (increased volume). 
Large arms are 6 cf each. Small arms are 1 cf each. Structure is heavy, 
cheap, robotic. Armor is cheap metal. Sealed. 3.68 cf of empty space in 
the Body, 5.15 cf of empty space in each Large Arm and 0.85 cf of empty 
space in each Small Arm. Empty weight is 1,800 lbs.
  The vehicle uses the design rules from GURPS Vehicles [2nd edition, 
3rd printing, Dec 2004 errata], VXi, VXii (the armor volume rule) and 
the text format from Vehicles Lite. The Traveller background affects 
the design decisions, not the technology.


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