> TL10 MULE
> 
> P&P: four 238,000-kWs rechargeable power cells, 20-kW
> legged drivetrain (waterborne; no access space)
> [4xLeg]. 

A key question best answered by the GM: do we want the 
mule to have a NPU or RTG for 'unlimited' range (which
can recharge weapon or equipment power cells at need)
or something with a finite fuel or power supply? 

The choice can make or break game scenarios.

> Equipment
> Body: inertial compass; standard robot brain
> (complexity 5, +0 DX; hardened); tiny robot brain
> (complexity 3, +0 DX; hardened);

NPC ally or halfway clever tool? The C5 brain has IQ 8
and the C3 brain has IQ 6. According to Dogfaces, IQ 8
would make a marginally acceptable rifleman.

> cutting torch (1
> minutes operation); 

No laser cutter at this TL?

> fire extinguisher (1 uses). 
> Turret: long range radio communicator (50,000-mile
> range); two auditory sensors (acute hearing +0,
> parabolic hearing +0); two visual sensors; six foot
> periscope.  Arm: arm motor (ST:30); mechanical
> integrated toolkit.  
 
Speakers?

> Statistics
> Size: [LxWxH] 15.3’x3.82’x1.91’       Payload: 1,000 lbs.
> Lwt.: 2,355 lbs.
> Volume: 111 cf        Maint.: 57.1 hours (1.68 mh/day)        Price:
> $122,880 
> 
> HT: 12        HP: 250 [Body], 4 [Turret], 26 each [2xArm], 54
> each [4xLeg]. 
> 
> Not Wheeled Ground Performance: Speed Factor 12, Top
> Speed 50 mph, gAccel 11 mph/s, gDecel 20 mph/s, gMR
> 1.25, gSR 3, Ground Pressure 306 lbs./sf, Off Road
> Speed 50 mph.
> 
> 
> Design Notes: 
> TL10 robotic heavy frame standard materials [Vehicle].
> TL10 DR 10 expensive metal [Vehicle].
> Operating Duration:  13 H 4 S.
> Vehicle Features: computerized controls, ruggedized,

Robots get computerized controls for free.

> no streamlining.
> Turret: limited rotation.
> Volume: 77.3 cf [Body], 0.112 cf [Turret], 1 cf
> [2xArm], 8 cf [4xLeg].
> Area: 109 sf [Body], 1.4 sf [Turret], 6 sf [2xArm], 24
> sf [4xLeg].
> Empty Space: 0.61 cf [2xArm], 6.54 cf [4xLeg].
> Not Wheeled Ground Performance:; 

Onno
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