> I've known for quote some time that the formulas in > VE2 didn't work for autogyros. They results in stall > and top speeds too high and takeoff and landing runs > too low. Anyone found a solution? > > Brandon
The formula for the takeoff and landing runs is based on stall speed and acceleration/deceleration. I would not change that formula, so that leaves three rules: * Deceleration is an extremely simple formula, but it tends to be much higher than acceleration, so it is a secondary question. * I have the (unverified) gut feeling that gAccel for light prop aircraft is way too high and hence their takeoff runs are too low. So boosting gAccel would be a bad idea. * That leaves the stall speed formula. Using the VXii rules, you could change the lift area multiplier for rotors without side effects for other aircraft (since helicopters have stall speed 0 anyway). What data do you have on autogyro stall speed? _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
