Hal wrote:
If GURPS doesn't meet expectations to the point where the rules design do not permit real life designs to function, but VDS design rules do permit real world designs to be created via its rules - then clearly VDS design rules are better at achieving the goal of game construct vehicles (of the autogyro type at least) than is GURPS. So why bother to dig up a text that you can't read or understand, trying to fix game rules that you can understand?
Because just because the formula produces usable numbers doesn't mean those numbers bear significant relationship to reality. Basic aerodynamic formulas aren't that hard, but it sounds like autogyros operate in the speed range where conventional fixed-wing formulas break down, and the equations used there (and also used for helicopters and flapping wings) are fairly impractical without a computer.
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