--- On Wed, 2/24/10, Classified TS/BBR <[email protected]> wrote:
>Onno Wrote: > > Susan wrote: > >> If you want a reason to write a special ship. I'd > write a series of > >> smaller modules that can be independent or can be > connected to form a larger > >> ship...."Lego in space" > >> > >> There would be times where you'd want complete > isolation of the various > >> groups of organisms. And micros, plants, fungus, > insects, fish, and mammals > >> would be logical splits. > > > > I'd really like a growth tank capable of handling a > T-Rex, and > > enough room to carry a sedated dino around (i.e. > enough to let > > it go on a rampage). A 20-hex species requires a > 1,000-cf, > > 2.5-ton tank. The tank should be mounted on the sides > of a big > > corridor, 30m wide and 20m high, to maneuver a dolly > with the > > specimens. There could be just one of those corridors, > running > > along the spine of a 200m or 300m ship, but having > several of > > them would be sensible -- the plant department, the > land animal > > department, the sea animal department ... > > > > A fully grown whale could be a 1,000-hex animal, and > it would > > require a 50,000-cf, 125-ton tank. There won't be > canals to > > let it out :-) > > > > It would be possible to have a control/hub core module > and a > > couple of lab sections, forming an Y or a cross, but > taking > > that down into the atmosphere to release a whale > sounds iffy. > > > IIRC, Haviland Tuf used Shuttles to deliver large sealife. > > Presumably the automated EcoWar the ship was originally > running limited itself to microbial agents & such that > could be deployed extra-atmospherically (I'm thinking > missiles & drop-pods, presumably the ship mined > asteroids & manufactured supplies whilst on the outer > portions of it's orbit). > I'm ammused by the concept of "Dinos in spaaaaaace".... ;) -sue _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
