This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2011-03-28
Space Force Aquashuttle Mk.VIII v1.0 (TL15) Copyright 2011 by Onno Meyer The Aquashuttle is carried by the ships of an interstellar or perhaps even intergalactic navy when the mission calls for the exploration of a water world. Her shape is a rough match for the Space Force Cutter, so the starships can trade one of their multirole cutters for one of the more specialized Aquashuttles. The shuttle could be described as a fat manta, with 30m diameter and 15m height. The top deck has a five-man airlock for surface operations, while the underside contains a large dock for underwater vehicles. The dock can be pressurized to create a moon pool, a dry area opening into the water. The bridge has ten workstations. Usually four are taken by a captain, a helmsman, a navigator, and a sensor operator, which leaves six seats for mission specialists. The Aquashuttle has twenty comfortable cabins, so there is room for a backup crew as well. The dock can hold roughly 160 tons of subcraft, and there is room for another 40 tons of supplies, spares, and robots. It takes 9 seconds to recharge one disintegrator shot. Subassemblies: Body +9. Powertrain: Four 7,500-ton vectored mega reactionless thrusters; four 20,000-ton contragrav generators; two 200,000-kW fusion reactors; two 3,000,000-kW total conversion power plants; three 16,200,000,000-kWs rechargeable power cells. Occ: 10 bridge RCS, 20 luxury cabins. Cargo: 4,000 cf. Armor F RL B T U Body: 4/12,000* 4/12,000* 4/12,000* 4/12,000* 4/12,000* * plus force screen generators as described below. Weaponry Two 6-GJ Disintegrators [Bod:F] (1,527 shots each) +16. 64-MJ Graser [Bod:F] (2,400 shots) +16. 64-MJ Graser [Bod:R] (2,400 shots) +16. 64-MJ Graser [Bod:L] (2,400 shots) +16. 64-MJ Graser [Bod:B] (2,400 shots) +16. 64-MJ Graser [Bod:T] (2,400 shots) +16. 64-MJ Graser [Bod:U] (2,400 shots) +16. Equipment: Body: Cyberslave mounts and full stabilization for all weapons; two extreme-range radios; two extreme-range VLF radios; two extreme-range laser communicators; four extreme-range neutrino communicators; two extreme-range gravity ripple communicators; two medium-range sonar communicators; short-range FTL communicator; communications buoy; four 10-mile searchlights; four 100,000-mile AESAs; two 864,000-lightsecond (10-lightday) FTL radars; two 45-mile active sonars; two 100-mile passive sonars; four 200,000-mile PESAs; two 100,000-mile multiscanners; 10,000-mile gravscanner; 100,000-mile ultrascanner; two 5,000-AU Hyperspace Emergence detectors; two 5,000-AU FTL scan detectors; two high-resolution planetary survey arrays; two x500 astronomical instruments; four sets of precision navigation instruments; four IFF; sonar IFF; six inertial navigation systems; sonar positioning system transmitter and receiver; four C13 hardened, robotic macroframes; eight C13 hardened, dedicated macroframes with C13 targeting; 30 terminals; 10 neural induction fields; eight full fire suppression systems; planetology lab; xenobiology lab; complete workshop; four ST 10,000 combination beams; operating room; six cryonic capsules; four automeds; 20-man airlock; 5-man airlock; dry dock for 8,000 cf of subcraft; 20-mile nuclear damper; FSR 40 complex shaped screen generator (DR 8,000); FSR 50 shaped, barrier, manipulator screen generator (ST 2,000, DR 20,000); four 50-man total life support systems; eight grav units; ten gravity webs; five grav compensators. External: Radical emission cloaking; radical sound baffling; radical stealth; intruder chameleon; radiation shielding; thermal superconducting armor, 1,000-sf top deck. Statistics Size: 115'x100'x50' Payload: 200 tons Lwt.: 5,000 tons Volume: 250,000 cf Maint.: 225 man-hours Price: $2,190,769,000 HT: 8. HPs: 150,000 Body uSpeed: 160 uAccel: 120 uDecel: 2.5(60) uMR: 0.25 uSR: 6 Crush Depth 106,000 yards. aSpeed: 24,495 aAccel: 500 aDecel: 14 aMR: 3.5 aSR: 7 sAccel: 6 Gs sMR: 6 Design Notes Body is 250,000 cf, with total compartmentalization, submarine lines, and underbelly skids. Structure is extra-heavy, advanced, submersible, robotic. Armor is advanced metal. Self-sealing. Computerized controls with quadruple maneuver controls. 10,881 cf of empty space. Empty weight is 9,600,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 64-MJ Graser 10,000 200 $2,700,000 3,840,000 - - - 15 6-GJ Disintegrator 200,000 4,000 $70,000,000 300,000,000 - - - 15 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 64-MJ Graser - v(c) imp. 6d*27(5) 30 30 167,000 501,000 20* 6-GJ Disintegrator - crit. spcl. 6d*109(100) 30 30 - 171,000 20* The vehicle uses the design rules from Vehicles [second edition, third printing, December '09 errata], VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A ground vehicle. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
