Rupert replied to me:
> This is not, IMO, a problem with ship size so much as with the size of 
> the political entities in the game. If big ships win battles, large 
> nations will have fleets of big ships and the players in their little 
> ship will have to hope their side's cavalry is just over the hill. 
> however, if small ships win battles large nations will have swarms of 
> them, and the PCs will still have to hope their cavalry is just over the 
> hill.

Hello Rupert,

if swarms are the solution, the PCs can be part of the swarm, while
they would have to stand aside if battleships slug it out.
 
> To make the PCs and their ship important requires that their ship be 
> expensive compared to the budget a nation spends on ships. 

Or it is one of many similar ships, which happens to be in the right
spot.

Regards,
Onno
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