Rupert replied to me: > This is not, IMO, a problem with ship size so much as with the size of > the political entities in the game. If big ships win battles, large > nations will have fleets of big ships and the players in their little > ship will have to hope their side's cavalry is just over the hill. > however, if small ships win battles large nations will have swarms of > them, and the PCs will still have to hope their cavalry is just over the > hill.
Hello Rupert, if swarms are the solution, the PCs can be part of the swarm, while they would have to stand aside if battleships slug it out. > To make the PCs and their ship important requires that their ship be > expensive compared to the budget a nation spends on ships. Or it is one of many similar ships, which happens to be in the right spot. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
