This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2012-05-21
Scout Singleship Mk.VIII v1.0 (TL15) Copyright 2012 by Onno Meyer The Singleship is an interstellar exploration craft for one scout. Her pilot will get all the rewards -- and face all the risks -- that wait on an unexplored planet. The Mark VIII has a boxy hull with small stabilizer fins. A forcefield hatch on the port side allows easy access to the cabin, which contains a seat for the pilot, a bunk, a tiny toilet, and an automed. Cargo lockers in the rear of the cabin hold the equipment for surface expeditions. The avionics bay and the engine room are hard to reach, but nanotech repair systems take care of any routine maintenance. It takes 4.7 hours to recharge the power cell for a hyperspace entry, and 4.8 seconds to recharge one graser shot. Subassemblies: Body +4. Powertrain: Four 75,000-lb. mega reactionless thrusters; 150-ton hyperdrive; two 60,000-lb. contragrav generators; two 12,000-kW total conversion reactors; 60,750,000-kWs rechargeable power cell. Occ: 1 RCS, 1 bunk. Cargo: 240 cf. Armor F RL B T U Body: 4/100* 4/100* 4/100* 4/100* 4/100* * plus DR 2,000 force screen. Weaponry 5.12-MJ RF Graser [Bod:F] (439 shots) +2. Equipment: Body: Full stabilization and cyberslave mount for 5.12-MJ RF Graser; two long-range radios; long-range laser communicator; long-range neutrino communicator; extreme-range gravity ripple communicator; two 100-mile AESAs; two 600-lightsecond FTL radars; two 300-mile PESAs; 100-mile multiscanner; 5-mile ultrascanner; 10-lightsecond FTL scan detector; 10-lightsecond FTL emergence detector; x200 astronomical LLTV; low-resolution planetary survey array; precision navigation instruments; IFF; three inertial navigation systems; two terrain-following radars; advanced radar/laser detector; three C10 hardened minicomputers; terminal; neural induction field; compact fire suppression system; automed; forcelock; FSR 10 shaped, stealth screen generator (DR 2,000); two 2-man total life systems; grav unit; grav compensator. External: Radiation shielding. Statistics Size: 24'x12'x8' Payload: 2.5 tons Lwt.: 10 tons Volume: 1,000 cf Maint.: N/A Price: $3,544,125 HT: 14. HPs: 900 Body aSpeed: 6,125 aAccel: 300 aDecel: 24 aMR: 6 aSR: 4 sAccel: 15 G sMR: 15 FTL Speed: 3 parsec per day Design Notes Body is 1,000 cf, with very good streamlining, lifting body, and underbelly skids. Structure is medium, cheap, living metal. Armor is cheap composite. Sealed. Computerized controls. 33.9 cf of empty space. Empty weight is 15,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 5.12-MJ RF Graser 200 4 $110,000 307,200 - - - 15 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 5.12-MJ RF Graser - v(c) imp. 6d*8(5) 20 25 24,000 72,000 20* The vehicle uses the design rules from Vehicles [second edition, third printing, December '09 errata], VXi, and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: Last but not least of this batch, the TL16 version. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
