Hello everybody, I've been thinking about the stereotypes for small space freighters, the right size for party of adventurers. The TL of various fictional settings can be hard to compare, but look and feel may be easier to categorize. A picture says more than a thousand words, so I think of movies and TV:
* Very early look-and-feel. Reaction drives with limited delta-V, no gravity, but with FTL. Space 1999, perhaps, but they dodge the question of FTL and zero-G. The old 3E Space had experimental stardrives at TL9, but Vehicles only has them at TL10. * Early look-and-feel. Serenity, the Millenium Falcon in Star Wars, Alien. Engineers will get their hands dirty with a wrench in their hands, even if it is called a hydrospanner. TL10+ in 3E, since you need TL10 for mature stardrives. * Middle (?) look-and-feel. Stargate, Star Trek. You can tell the computer to run a Level 5 Diagnostic, and if engineers must do manual work, they'll juggle glowing crystals. TL12+ in 3E, with contragrav for elegant, effortless flight. * What happens at the higher TLs? From literature, Iain Banks' Superlifters, but they're not party-sized. Or a ship in two units, with a forcefield cargo hold between them. What do you think? What am I missing? Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
