On Fri, 26 Oct 2012, Onno Meyer wrote:
Johannes replied to me:
I assumed that there is a social event before, during and after
the fight. The gladiator victim would be presented at the party
before, with a chance for everybody to look him over. Then the
two 'contestants' go into their locker rooms for arms and armor,
come out in gladiator gear (full-face helmet?), fight, and then
they go back for changing. The noble comes out for the rest of
the party, the gladiator is disposed.
Propably i could do that. Though meeting the double can spoil the
authentic arena experience for thoose, who also know the real gladiators
socially.
For others, it might be the chance to trade thinly veiled
witticisms with a dead man walking. Do they get kicks from
that? Or drop hints that they could rescue the slave for
some service (like putting the sword into the belly of a
rival).
The first one propably at the request of specific guests. The second one
as taunting or otherwise making fun of the slave propably too. But that
can propably be done as well with a royal visit to the penns.
The noble will have been groomed and propably had a time as Roman army
officer. He will not have actual combat experience, but training. So
propabilities are stacked highly in favour of Tribunus, but bad luck might
happen.
I don' know, would that training be relevant? A tribunus
laticlavus was a general-trainee, not a frontline soldier.
I assume they will have gotten sword training. How much and how instensive
would depend on the specific noble. I have not made his stats yet, but i
intend to give him values, such that Tribunus will win, unless there are
only criticals in favour of the emissary, but that it is not automatically
i fight, the pc just needs to walk through.
[...] or who still need personality adjustments.
???
Like if the double is still not showing the right attitude, such as
threatening not to fight at all. Then they can't show that double to the
guests yet, but the double was expensive for being a double, so they try
to correct that attitude by small offers of perks and plenty of
punishment.
The life of the other slaves (guards especially, householdslaves) is much
better, and the management relies on them not showing solidarity in
exchange for perks.
Human nature is unpredictable. Throw in a kitchen maid with
a crush on one of the gladiators, and the worst moment for
the plans of the PCs :-)
Sure i can make something like that. That was more a description of the
general setup, and why inciting a slave revolt would not be a good plan.
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