> >From Sean Punch's blog: > > "David Pulver and I have hashed out a few of the rules issues holding > up GURPS Vehicle Design. The final draft might not arrive until mid > 2013, but we did solve some problems." > > About time... > > Juanma
It would be nice if it arrived in time for my week 1000. I'm writing the vehicles slightly ahead of time, so that could fit. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
