Hello everybody,

what are the rules for antimatter production and storage, in 
GURPS 3E and 4E?

* At TL11, a VE86 reactor requires 0.4 grams AM per year per 
  MW. At TL12+, the consumption drops to 0.2 grams.

* 3E Transhuman Space: In the Well has rules for antimatter 
  labs and factories. A factory which produces 0.2 grams per
  year requires 274 MW.

  Producing antimatter for power generation has roughly 0.36
  percent efficiency.

* VXii19 has the TL14 antimatter converter, which includes a 
  dedicated total conversion reactor. The power of the total
  conversion reactor is unknown, so efficiency cannot be 
  calculated.

Any rules I've forgotten? If this is all, AM gets very iffy
until TL14, and at TL14 there are better power sources.

Regards,
Onno
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to