On Sat, Sep 14, 2013 at 08:15:33AM +0200, Onno Meyer wrote:
>* A starship can't sink, so why abandon ship? If required, find a way to
>  eject the reactor core, not the passengers. The damaged ship is easier 
>  to find than a bunch of little pods.

Life support failure. Multiple punctures of multiple
compartments. Structural failure. A reactor that's spilled enough
radiation that the ship will be unlivable.

>* Default assumption that survivors stay in/with the ship, but escape 
>  capsules only for the specific case that the ship is going to crash
>  really soon. No long endurance, just a safe reentry and soft landing.

I think that if you abandon ship in deep space you probably stay close
to the remains of the ship, for reasons of being found. Canonical
escape capsules don't seem to have FTL drives, if only because if they
do you also have FTL missiles, so there's no point in trying to go
anywhere.
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