On Thu, 20 Feb 2014, Brandon Cope wrote:

Like what you can do with a fast and slow drives on a destroyer or like?


One could have a slow but fuel efficient drive for cruising and a fast but fuel 
hog drive for combat or emergencies. A bit like the combined diesel and gas 
turbine systems on some warships.


Yet an other option would be to have an inexact cruising drive (if you set the lever, it will change it's speed some time in the next quater hour) and a fuel consuming maneuver drive.

Not exactly supported by Gurps Vehicles but you can get there with a minor houserule.
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