This is a weekly posting with GURPS vehicles (and the like) to the
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redistribution of my work, but I would like to know if you put it on
a website or the like. The files at omeyer.gmxhome.de are down until
I fix the automatic PDF generation, which should be one of these
days - see sourceforge.net/projects/gurpsml
Onno Meyer, 2014-05-05
Battlesuit Mk.III v1.0 (TL12)
Copyright 2014 by Onno Meyer
The Mk.III is an infantry suit for interstellar operations. It mounts
integral weapons, heavy armor, and powerful arm and leg motors. The air
lasts for 12 hours of operations, with room for one or two refill packs
in the cargo compartment. The right arm contains a particle beam and a
5mm electromagnetic gun. The left arm has a six-tube launcher for 80mm
seeker missiles.
A full load of ammunition is $41,035. The suit has power for 12 hours
of operation plus 170 particle beam shots. Each additional shot reduces
the endurance by 21 minutes.
Subassemblies: Body +0, two Legs -1, limited-rotation Turret -2, two
Arms -1.
Powertrain: 4-kW leg drivetrain; 2,160,000-kWs rechargeable power cell.
Occ: Battlesuit crew station rated for 180 lbs. pilot weight.
Cargo: 1 cf.
Armor F RL B T U
All: 4/360 4/360 4/360 4/360 4/360
Weaponry
5mm Medium Gauss MG [ArR:F] (3,340 rounds) +2.
80mm ATGM Launcher [ArL:F] (6 missiles) +2.
5.12-MJ Particle Beam [ArR:F] (170 shots) +2.
Equipment:
Body: Two medium-range radios with scramblers; IFF; inertial
navigation system; C4 hardened, neural-net small computer; 12 man-hour
limited life system. Turret: Two short-range laser communicators with
scramblers; 5-mile AESA; 5-mile PESA; 1-mile multiscanner; surveillance
sound detector, level 12; socket interface. Left Arm: Military GPS; ST
240 arm motor. Right Arm: ST 240 arm motor. External: Radical emission
cloaking; radical sound baffling; radical stealth; instant chameleon;
radiation shielding.
Statistics
Size: 3'x3'x8' Payload: 250 lbs. Lwt.: 2,000 lbs.
Volume: 15.78 cf Maint.: 26 hours Price: $594,480
HT: 12. HPs: 120 Body, 60 each Leg, 36 Turret, 120 each Arm
gSpeed: 18 gAccel: 8 gDecel: 20 gMR: 3 gSR: 2
Low Ground Pressure. Off-Road Speed 4/5.
Design Notes
Body is 6.04 cf. Legs are 2.13 cf each. Turret is 1 cf. Arms are 2.24
cf each. Structure is extra-heavy, advanced. Improved suspension. Armor
is advanced laminate. Sealed. Computerized controls. Empty weight is
1,750 lbs. 3,340 5mm APS rounds are carried in the Body, six 80mm ATGM
are carried in the left arm.
Weapon Weight Volume Cost Power WPS VPS
CPS TL
5mm Medium Gauss MG 15 0.3 $4,500 378 0.0042 0.000042
$0.25[1] 10
80mm ATGM Launcher 18 0.36 $337.5 - 6 0.12 $6,700[2] 10
5.12-MJ Particle Beam 40 0.8 $24,000 40,960 - - - 10
Ammo: [1] APS. [2] Brilliant IIRH, HEAT.
Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF
5mm Medium Gauss MG APS ver. cr. 6d*3(2) 17 14 1,650 7,650 20*
5.12-MJ Particle Beam - ver. imp. 6d*25 20 17 1,200 3,600 4*
Weapon Warhead Guid. Type Damage Spd. End. Max SS Acc Skill RoF
80mm ATGM HEAT BIIRH exp. 6d*25(10) 600 2.9 1,740 17 - 17 6:6
The vehicle uses the design rules from Vehicles [second edition, third
printing, July 2010 errata] and VXii (including the armor volume rule)
with the text format from Vehicles Lite.
Next Week: A suppressive fire variant.
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