This is a weekly posting with GURPS vehicles (and the like) to the
GURPSnet mailing list. I grant the permission for all non-commercial
redistribution of my work, but I would like to know if you put it on
a website or the like. The files at omeyer.gmxhome.de are down until
I fix the automatic PDF generation, which should be one of these
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2014-06-09

Space Marine Raider Battlesuit v1.1 (TL12)
  Copyright 2014 by Onno Meyer

  The Raider Battlesuit is used for spacemobile operations. The suit can
be reconfigured with different modular weapons, from the standard 3.6-MJ
x-ray laser rife and three 10-lb. guided missiles for riflemen to the
108-MJ antiparticle beam of the heavy support teams.
  In addition to the arm and leg motors, the suit has a contragrav unit
and a sublight thruster. It is protected by 12mm metal-ceramic sandwich
armor and low-signature hull coatings. The Battlesuit opens to the rear,
suiting up is possible for a lone operator but easier with an assistant.
A survival kit is clipped to the inside of the hatch and three smaller
cargo compartments (in the sleeves and the chest) can be reached from
outside.
  The RTGs have a power surplus of 50.6 kW on the ground and 25.6 kW in
the air to recharge power cells in the modules.

Subassemblies: Body +0, two Legs -1, limited-rotation Turret -2, two
  Arms -1.
Powertrain: 4-kW leg drivetrain; 500-lb. vectored super reactionless
  thruster; 4,000-lb. contragrav generator; two 30-kW RTGs; 54,000-kWs
  rechargeable D power cell.
Occ: Battlesuit crew station rated for 180 lbs. pilot weight.
Cargo: 0.88 cf (Body), 0.06 cf (each Arm).

Armor     F      RL       B       T       U
All:    4/800   4/800   4/800   4/800   4/800

Equipment:
  Body: Two medium-range gravity ripple communicators with scramblers;
four short-range neutrino communicators; 10-mile multiscanner; IFF;
inertial navigation system; two C6 compact, hardened, neural-net, small
computers; 1-man full life system. Turret: 10-mile AESA; 20-mile PESA;
three 1-mile PESAs; surveillance sound detector, level 15; socket
interface. Arms: ST 240 arm motors; 2-cf modular sockets. External:
Radical emission cloaking; basic sound baffling; radical stealth;
intruder chameleon; distortion mesh; radiation shielding; thermal
superconducting armor.

Statistics
Size: 3'x3'x9'   Payload: 500 lbs.   Lwt.: 2,000 lbs.
Volume: 17 cf    Maint.: 27 hours    Price: $559,005

HT: 12.   HPs: 120 Body, 60 each Leg, 36 Turret, 156 each Arm

gSpeed: 18   gAccel: 8   gDecel: 20   gMR: 3   gSR: 2
Low Ground Pressure. Off-Road Speed 4/5.

aSpeed: 230   aAccel: 5   aDecel: 24   aMR: 6   aSR: 3

sAccel: 0.25 Gs.   SMR: 0.25

Design Notes
  Body is 6 cf. Legs are 2 cf each. Turret is 1 cf. Arms are 3 cf each.
Structure is extra-heavy, advanced. Improved suspension. Armor is
advanced laminate. Self-sealing. Computerized controls. Empty weight is
1,500 lbs.
  The vehicle uses the design rules from Vehicles [second edition, third
printing, July 2010 errata], Robots, VXi, and VXii (including the armor
volume rule) with the text format from Vehicles Lite.


Next Week: A dropship for 16 suits.
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to