Well, it's not always about how much ram your using, but mis-matched software, or software that doesn't get along.
with other software.

I ask more of my systems than most folks do, running high end audio with lots of vst plug-ins and my hardware is all the latest and greatest stuff, i7 processor with 6 gigs of 1600 memory,
nice upper end gigabyte motherboard,

etc.

W7 64 is still pretty green, and all this stuff is just barely done, so I imagine it'll get better in a year or so.

But yeh, window-eyes will just quit talking in the middle of doing stuff and I'll have to run narrator to shut it down, or worse yet, just shut the system off.

I should probably put nvda on the 64 bit machine, it's my favorite way to un-snarl we on the xp machine.

that's funny, using a lesser screen-reader to get the supposedly better one out of trouble 'grin'.

I find that very  amusing.

And I know it's not an eloquence issue either, because I tend to use hardware speech a lot, it's just one of those annoying things, pc's are annoying, they just don't do what they're supposed to
all the time,
and
we just have to put up with it and take the good with the bad.


At 05:29 AM 5/23/2010, Keith Hinton wrote:
As for crashes occuring more in Windows Seven than in XP, I thought that Windows seven was supposed to feature a lot of system stability? I run Window-Eyes here in demo form presently and have a 64-bit 4GB RAM machine that runs rather well. Window-Eyes performs just as well as it has under XP. I can't find any differences, rairly experience any crashes. The crashes I do get are because of outdated system drivers. Surely if you are using say a 1GB plus RAM system, then Window-Eyes shouldn't take up too much, does it?


--------------------------------------------------
From: "Chris Belle" <[email protected]>
Sent: Sunday, May 23, 2010 6:16 AM
To: "Mohaned Sayegh" <[email protected]>; <[email protected]>
Subject: Re: window-eyes ram usage

Well, for the price they charge and for the amount of resources they can marshall, they better do something good down there in Florida 'grin'.

But if using a little extra memory will make we more stable, or help it to not interfere with what I'm doing but just be my eyes for me, then I don't mind.

That's what we have these new hot-shot processors for and lots of memory, and I don't really notice jaws being more responsive than we now, it wasn't that way with the whole 7 series, there was a noticeable lag, but I think we're back to our snappiness and much better stability
with 7.2

It can still be improved on of course,
but random crashes happen much less often now.

They happen more in windows 7 than in xp.

Maybe we can get some comments from the giant brains as to what parts of we are hogging the most memory and why.

All these programs are big pigs these days, oink, oink, grunt grunt, seems like everything I use has to be installed with 4 dvds or several cds, and has to access multiple libraries which need 27 plug-ins, which need 50 updates, which need 77 patches, and they all need a restart after installing 'grin'.

As a friendly fellow commented to me off list privately, it's a wonder any of this damned stuff works anyway.






At 12:26 AM 5/23/2010, Mohaned Sayegh wrote:
JAWS shows about 37 mb of memory on average.
Chris Belle wrote:
Just think of all a screen-reader has to do.

Most folks don't realize the low level programming that goes in to screen-reader functionallity.

I'm not excusing piss poor programming, or laziness, but it's hard to make a good screen-reader.

Think of all the automatic functions we does, things like hyperactive windows, reading tool-tips, the msaa stuff, the crazy stuff that has to be done with video hacking even with mirror drivers, everybody wants good sounding tts voices, so for quickest access some of that is probably loaded in to memory.

And never mind the scripting stuff.

So it doesn't supprise me in this day of high level languages, and let's just glue it all together and grab a module, that we is a bit bloated like every other program on your system.

But it has to do a lot more than most programs on your system.

Watch your every keystroke, speak everything you mouse over or interact with, and do it in some sort of logical and controled manner.

I guess that's worth a hundred megs of my ram 'grin'.


At 08:41 PM 5/22/2010, Mohaned Sayegh wrote:
Hello, I'm just wondering, how come Window-eyes takes up an ungodly amount of ram? When first loaded, with no scripts running, it takes up 106 MB of ram on a windows 7 home premium 64 bit system right away.

thanks
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