you may use the Graphic Dictionaries , Graphic Dictionary , and Graphic Entry 
objects for this.
properties and methods such as LookUp , and iterating thru the items.
hope this helps
Roy.
www.soundclick.com/tzackeek
  ----- Original Message ----- 
  From: Chip Orange 
  To: [email protected] 
  Sent: Monday, December 28, 2009 3:23 PM
  Subject: RE: Manipulating Graphics


  Well, it's the looking it up in the dictionary part which I didn't see how 
you could do it? (a graphic I mean).

  thanks.

  Chip




------------------------------------------------------------------------------
  From: Roy Shtupler [mailto:[email protected]] 
  Sent: Monday, December 28, 2009 5:22 AM
  To: [email protected]
  Subject: Re: Manipulating Graphics


  the OnClipRendered event returns a Clip object; you can try checking for a 
"graphic" ClipType , then looking it up  in the dictionary.
  hope this helps
  Roy.
    ----- Original Message ----- 
    From: Chip Orange 
    To: [email protected] 
    Sent: Monday, December 28, 2009 3:38 AM
    Subject: RE: Manipulating Graphics


    Roy,

    I'm interested in how the onRender is going to help you identify a graphic? 
 I mean, a particular graphic; is there a way to take what was rendered and 
look it up in a graphic dictionary?

    thanks.

    Chip





----------------------------------------------------------------------------
    From: Roy Shtupler [mailto:[email protected]] 
    Sent: Sunday, December 27, 2009 5:39 PM
    To: [email protected]
    Subject: Re: Manipulating Graphics


    one way is to use the OnSpeak event , checking the "Original String" 
parameter and manipulating it that way.
    you could e.g change the order of the string parts before speaking it.
    one of the "render" events could also be of help here.
    cheers
    Roy.
    www.soundclick.com/tzackeek
      ----- Original Message ----- 
      From: J.J. Meddaugh 
      To: [email protected] 
      Sent: Sunday, December 27, 2009 11:30 PM
      Subject: Manipulating Graphics


      Hello. In TeamTalk, there are graphic icons at the beginning of each line 
indicating online, admin, channel op, etc. I can label these and they will 
speak before the person's name. But I'd rather the icons speak after the 
person's name. Is there a good way to script this so it would read the graphics 
after the text?
      Thanks.

      J.J. Meddaugh - ATGuys.com
      A premier Licensed Code Factory and KNFB Reader distributor

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