thanks Roy; I had missed this method earlier.
 
Chip
 

  _____  

From: Roy Shtupler [mailto:[email protected]] 
Sent: Monday, December 28, 2009 11:00 AM
To: [email protected]
Subject: Re: Manipulating Graphics


you may use the Graphic Dictionaries , Graphic Dictionary , and Graphic
Entry objects for this.
properties and methods such as LookUp , and iterating thru the items.
hope this helps
Roy.
www.soundclick.com/tzackeek

----- Original Message ----- 
From: Chip  <mailto:[email protected]> Orange 
To: [email protected] 
Sent: Monday, December 28, 2009 3:23 PM
Subject: RE: Manipulating Graphics

Well, it's the looking it up in the dictionary part which I didn't see how
you could do it? (a graphic I mean).
 
thanks.
 
Chip
 

  _____  

From: Roy Shtupler [mailto:[email protected]] 
Sent: Monday, December 28, 2009 5:22 AM
To: [email protected]
Subject: Re: Manipulating Graphics


the OnClipRendered event returns a Clip object; you can try checking for a
"graphic" ClipType , then looking it up  in the dictionary.
hope this helps
Roy.

----- Original Message ----- 
From: Chip  <mailto:[email protected]> Orange 
To: [email protected] 
Sent: Monday, December 28, 2009 3:38 AM
Subject: RE: Manipulating Graphics

Roy,
 
I'm interested in how the onRender is going to help you identify a graphic?
I mean, a particular graphic; is there a way to take what was rendered and
look it up in a graphic dictionary?
 
thanks.
 
Chip
 
 

  _____  

From: Roy Shtupler [mailto:[email protected]] 
Sent: Sunday, December 27, 2009 5:39 PM
To: [email protected]
Subject: Re: Manipulating Graphics


one way is to use the OnSpeak event , checking the "Original String"
parameter and manipulating it that way.
you could e.g change the order of the string parts before speaking it.
one of the "render" events could also be of help here.
cheers
Roy.
www.soundclick.com/tzackeek

----- Original Message ----- 
From: J.J. Meddaugh <mailto:[email protected]>  
To: [email protected] 
Sent: Sunday, December 27, 2009 11:30 PM
Subject: Manipulating Graphics

Hello. In TeamTalk, there are graphic icons at the beginning of each line
indicating online, admin, channel op, etc. I can label these and they will
speak before the person's name. But I'd rather the icons speak after the
person's name. Is there a good way to script this so it would read the
graphics after the text?
Thanks.
 
J.J. Meddaugh - ATGuys.com
A premier Licensed Code Factory and KNFB Reader distributor

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