BTW, as another note: The sound in this game is unbelievable. Make sure to set it to 6.1/7.1/8.1 if you've got it. The sound of attack helicopters going over head when you do an attack ;)
CW -----Original message----- From: "Chris Reeves" [EMAIL PROTECTED] Date: Thu, 27 Oct 2005 13:52:28 -0500 To: "'The Hardware List'" [email protected] Subject: RE: [H] Civilization IV arrives > Well, the one thing they did is: no more cities in revolt. Yes, you can > have unhappy people (tons of them) but it just cuts production by that > much.. If the city completely "revolts" (more then 80% dissaprove) they just > stop being your city and join another empire, etc. > > Other big changes have to do with the tech tree, the way technology can be > used, etc. > > > > > > > ---------------------------------------------------------------------------- > ---------- > FIGHT BACK AGAINST SPAM! > Download Spam Inspector, the Award Winning Anti-Spam Filter > http://mail.giantcompany.com > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Brian Weeden > Sent: Thursday, October 27, 2005 2:33 PM > To: The Hardware List > Subject: Re: [H] Civilization IV arrives > > You know, its the same thing with AOE3. Everyone said it was the same old > stuff with pretty graphics. But that is far, far from the truth. > With each new game in the Age series game play has been getting faster, > mundane micro has been phased out, and the importance of skill has been > going up. > > In AOE2 getting to the 3rd Age where you had units and could realistically > start combat took 12-15 minutes. In AOE3 the average time to the 2nd age of > all the people playing online is 6 minutes. > Rushes are hitting around the 5 min mark. Things fly fast and furious and > it is awesome. > > > Good to hear about Civ4. I was always more of a boomer than a militaristic > guy so it looks like I will be rewarded. Did they make any changes to the > strategic resource model? It was a great idea but it always seemed that the > comp player for 5 iron deposits and I had none, even when I had 60% of the > map. > -- > Brian >
