Sony said earlier this morning that the issue has been fixed and there is a chance users can get their trophy data back:
http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/2 --------------------------- Brian Weeden Technical Advisor Secure World Foundation <http://www.secureworldfoundation.org> +1 (514) 466-2756 Canada +1 (202) 683-8534 US On Tue, Mar 2, 2010 at 11:41 AM, maccrawj <[email protected]> wrote: > I've been hearing it has nothing to do with network connecting everything > to do with firmware bug & hardware revisions older than the last 80GB > "fat"/pre-slim models. That is to say the connecting part is domino effect > to the actual problem rather than the source. > > This scream loudly that all DRM measures to prevent save game backup & > inter-account movement of those backups should be removed and a secure > method (sony encrypted archive for example) of allowing local backup/restore > of trophies "just in case" both the console AND the network loose the data. > Not too mention if it's not a "it just works" bonehead console that never > has issues, there has to be logs & diagnostic methods exposed, but of course > Sony is too busy with DRM to worry about giving the customer what they paid > for! > > Sony stock actually finished up Monday, surprising. > > > On 3/1/2010 1:38 PM, Stan Zaske wrote: > >> Yeah, I read about it on Twitter and apparently the PS3 forum members >> are up in arms about it. >> >> >> On 3/1/2010 2:53 PM, CW wrote: >> >>> http://ps3.ign.com/articles/107/1073007p1.html >>> >>> Sony has bricked their PSN Network. Talk about screwup on a mammoth >>> scale. If your PS3 connects, you'll lose all your trophies, save >>> points, and oh yes the ability to get online. >>> >>> Great! Sony expects a solution in 24 hours. >>> >>> >> >>
