Sony said earlier this morning that the issue has been fixed and there is a
chance users can get their trophy data back:

http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/2

---------------------------
Brian Weeden
Technical Advisor
Secure World Foundation <http://www.secureworldfoundation.org>
+1 (514) 466-2756 Canada
+1 (202) 683-8534 US


On Tue, Mar 2, 2010 at 11:41 AM, maccrawj <[email protected]> wrote:

> I've been hearing it has nothing to do with network connecting everything
> to do with firmware bug & hardware revisions older than the last 80GB
> "fat"/pre-slim models. That is to say the connecting part is domino effect
> to the actual problem rather than the source.
>
> This scream loudly that all DRM measures to prevent save game backup &
> inter-account movement of those backups should be removed and a secure
> method (sony encrypted archive for example) of allowing local backup/restore
> of trophies "just in case" both the console AND the network loose the data.
> Not too mention if it's not a "it just works" bonehead console that never
> has issues, there has to be logs & diagnostic methods exposed, but of course
> Sony is too busy with DRM to worry about giving the customer what they paid
> for!
>
> Sony stock actually finished up Monday, surprising.
>
>
> On 3/1/2010 1:38 PM, Stan Zaske wrote:
>
>> Yeah, I read about it on Twitter and apparently the PS3 forum members
>> are up in arms about it.
>>
>>
>> On 3/1/2010 2:53 PM, CW wrote:
>>
>>> http://ps3.ign.com/articles/107/1073007p1.html
>>>
>>> Sony has bricked their PSN Network. Talk about screwup on a mammoth
>>> scale. If your PS3 connects, you'll lose all your trophies, save
>>> points, and oh yes the ability to get online.
>>>
>>> Great! Sony expects a solution in 24 hours.
>>>
>>>
>>
>>

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