Gee do you work for their PR dept? LOL!
That's about as specific as "I was sick due to a an illness but I am now
better".
The questions are:
1. what was CAUSED the bug?
2. what REACTED to it?
3. FIXED or can it happen again next year?
Cause seems to be speculated on hardware. No firmware update has been released to fix
that. If the hardware clock and the OS software clock had a falling out, then
firmware update is definitely in the works. Blaming it on the clock chip could me
need to RMA millions of units for a clock chip swap and I don't see Sony owning up to
that!
Reaction seemed to be the even without network access, powering up an affected model
would cause an issue. I honestly have not read that far into the limited info but I
was learning more towards problem being once the out of sync consoles tried to login
to PSN domino effect bug was it simply crashed on the erronious datestamp from the
affected consoles kicking them offline.
Fixed or did they just wait 24hrs so that the units to naturally roll over to a sane
but wrong date for 2010 & then resync them? Why couldn't users simply use Date & Time
settings to change the clock to another day? Ultimately it means the issue could
still exist in 2014 and could be one for real leap year 2012.
I'll speculate that if you set the clock by hand to 2/28/2010 23:59:00 with no
network connectivity and then wait that the problem will start all over again since
there has been no firmware update. Funny thing is that not at fat model revisions are
affected and Sony TS lied all day about PSN being offline despite late rev fats & all
slims being online playing games, etc... during the supposed network down time.
On 3/2/2010 9:48 AM, Stan Zaske wrote:
Sony's problem was about a non-existent leap year Feb. 29th which has
now passed.
On 3/2/2010 10:41 AM, maccrawj wrote:
I've been hearing it has nothing to do with network connecting
everything to do with firmware bug & hardware revisions older than the
last 80GB "fat"/pre-slim models. That is to say the connecting part is
domino effect to the actual problem rather than the source.
This scream loudly that all DRM measures to prevent save game backup &
inter-account movement of those backups should be removed and a secure
method (sony encrypted archive for example) of allowing local
backup/restore of trophies "just in case" both the console AND the
network loose the data. Not too mention if it's not a "it just works"
bonehead console that never has issues, there has to be logs &
diagnostic methods exposed, but of course Sony is too busy with DRM to
worry about giving the customer what they paid for!
Sony stock actually finished up Monday, surprising.
On 3/1/2010 1:38 PM, Stan Zaske wrote:
Yeah, I read about it on Twitter and apparently the PS3 forum members
are up in arms about it.
On 3/1/2010 2:53 PM, CW wrote:
http://ps3.ign.com/articles/107/1073007p1.html
Sony has bricked their PSN Network. Talk about screwup on a mammoth
scale. If your PS3 connects, you'll lose all your trophies, save
points, and oh yes the ability to get online.
Great! Sony expects a solution in 24 hours.