DirectX can either be fixed or replaced, but we don't want to go back to the 
old days.

Sent from my iPad

On Mar 27, 2011, at 2:22 PM, Steve Tomporowski <[email protected]> wrote:

> I do remember back to the days where you really had to read game box to see 
> if your soundcard was supported or if you had to depend on system speaker.  
> Dealing directly with the hardware means that someone comes out the winner, 
> like Creative in the old days.  I still have one game (Carnivores 2) which 
> only has 2 selections for 3D display:  Software and 3dfx.
> 
> More likely they will replace DirectX with something else.  Remember when 
> Maximum PC called DirectX 'horribly broken'?
> 
> Steve
> 
> On 3/27/2011 11:32 AM, Anthony Q. Martin wrote:
>> Yeah, I read it.  However, the first notion that PC hardware is 10x more 
>> powerful but not 10x as good looking.  That's highly subjective.
>> 
>> Then, the notion of writing directly to the hardware .... crashy, crashy 
>> .... that was the whole point of an API in the first place....so you develop 
>> a game on the console, and then do device-level programming for different PC 
>> hardware? Not gonna happen.
>> 
>> Developers should get MS to improve on DirectX so that those numbers come up!
>> 
>> On 3/27/2011 10:54 AM, Steve Tomporowski wrote:
>>> You need to read the article.  The guy from AMD contends that PCs need much 
>>> more hardware power to get the same/better results than consoles and blames 
>>> directX.  Apparently consoles can run 10k to 20k 'draw calls' per frame 
>>> compared to 2k to 3k for the PC because directX does not allow mutliple 
>>> objects per call.
>>> 
>>> That is , if I've got the gist of the article correct.....;-)
>>> 
>>> Steve
>>> 
>>> On 3/27/2011 9:39 AM, Anthony Q. Martin wrote:
>>>> I'm not a gamer, but I guess these guys must not be usign DirectX games 
>>>> when they generate these high-res shots on their PCs:
>>>> 
>>>> http://hardforum.com/showthread.php?t=1530070
>>>> 
>>>> On 3/27/2011 9:19 AM, Steve Tomporowski wrote:
>>>>> http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1
>>>>>  
>>>>> 
>>>>> This article talks about how, with 10x the power of consoles, PC games 
>>>>> only look 1/10 as good due to DirectX.
>>>>> 
>>>>> Steve
>>>>> 
>>>> 
>>> 
>>> 
>> 
> 

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