DirectX can either be fixed or replaced, but we don't want to go back to the old days.
Sent from my iPad On Mar 27, 2011, at 2:22 PM, Steve Tomporowski <[email protected]> wrote: > I do remember back to the days where you really had to read game box to see > if your soundcard was supported or if you had to depend on system speaker. > Dealing directly with the hardware means that someone comes out the winner, > like Creative in the old days. I still have one game (Carnivores 2) which > only has 2 selections for 3D display: Software and 3dfx. > > More likely they will replace DirectX with something else. Remember when > Maximum PC called DirectX 'horribly broken'? > > Steve > > On 3/27/2011 11:32 AM, Anthony Q. Martin wrote: >> Yeah, I read it. However, the first notion that PC hardware is 10x more >> powerful but not 10x as good looking. That's highly subjective. >> >> Then, the notion of writing directly to the hardware .... crashy, crashy >> .... that was the whole point of an API in the first place....so you develop >> a game on the console, and then do device-level programming for different PC >> hardware? Not gonna happen. >> >> Developers should get MS to improve on DirectX so that those numbers come up! >> >> On 3/27/2011 10:54 AM, Steve Tomporowski wrote: >>> You need to read the article. The guy from AMD contends that PCs need much >>> more hardware power to get the same/better results than consoles and blames >>> directX. Apparently consoles can run 10k to 20k 'draw calls' per frame >>> compared to 2k to 3k for the PC because directX does not allow mutliple >>> objects per call. >>> >>> That is , if I've got the gist of the article correct.....;-) >>> >>> Steve >>> >>> On 3/27/2011 9:39 AM, Anthony Q. Martin wrote: >>>> I'm not a gamer, but I guess these guys must not be usign DirectX games >>>> when they generate these high-res shots on their PCs: >>>> >>>> http://hardforum.com/showthread.php?t=1530070 >>>> >>>> On 3/27/2011 9:19 AM, Steve Tomporowski wrote: >>>>> http://www.bit-tech.net/hardware/graphics/2011/03/16/farewell-to-directx/1 >>>>> >>>>> >>>>> This article talks about how, with 10x the power of consoles, PC games >>>>> only look 1/10 as good due to DirectX. >>>>> >>>>> Steve >>>>> >>>> >>> >>> >> >
