Yes, you are right. Sorry I am a SuperCollider beginner.

I am trying to organize a Hackfest where multiple computer jam on the same
SuperCollider server. So far I am able to send music messages to the server
and hear the output. But when I send multiple messages (using different GHCI
instances to simulate different clients) they seem to override one another
as opposed to playing together.

Any idea what I am doing wrong?
thanks ...
-deech

On Mon, Nov 2, 2009 at 5:53 PM, Henning Thielemann <
[email protected]> wrote:

>
> On Mon, 2 Nov 2009, aditya siram wrote:
>
> > Hi all,
> > I want to have multiple clients playing together on one SuperCollider
> server. Once client
> > A installs an instrument to a channel on the server, can client B
> retrieve the channel
> > information using client A's supplied name string for that instrument and
> play on that
> > channel?
>
> Can you install an instrument to a "channel"? I thought, instruments are
> identified by name.
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