Yes I am getting duplicate Node ids. I read the docs on the s_new command.
Is there a difference between a node and a synth?

Also can I re-use an existing synth? When I install an instrument from
client A, I can play it with Client B by referencing the instrument name
string. So client B is using a synth installed by Client A.

The problem is that if I then start a melody from Client A using a synth,
and then concurrently start another melody from Client B using a different
synth, the two compete and I get the "duplicate node ids" error. Why is this
occuring if I am using two different synths and how will this problem be
fixed if start a new synth for each client?

thanks for the help ...
-deech




On Tue, Nov 3, 2009 at 3:31 AM, Julian Rohrhuber
<[email protected]>wrote:

> what do you mean by seem to ovverride one another? Do you get
> duplicate node id messages? I would suggest run a synth (/s_new osc
> message)  for each person with a different node id.
>
> >Yes, you are right. Sorry I am a SuperCollider beginner.
> >
> >I am trying to organize a Hackfest where multiple computer jam on
> >the same SuperCollider server. So far I am able to send music
> >messages to the server and hear the output. But when I send multiple
> >messages (using different GHCI instances to simulate different
> >clients) they seem to override one another as opposed to playing
> >together.
> >
> >Any idea what I am doing wrong?
> >thanks ...
> >-deech
> >
> >On Mon, Nov 2, 2009 at 5:53 PM, Henning Thielemann
> ><<mailto:[email protected]>[email protected]>
> >wrote:
> >
> >
> >On Mon, 2 Nov 2009, aditya siram wrote:
> >
> >>  Hi all,
> >>  I want to have multiple clients playing together on one
> >>SuperCollider server. Once client
> >>  A installs an instrument to a channel on the server, can client B
> >>retrieve the channel
> >>  information using client A's supplied name string for that
> >>instrument and play on that
> >>  channel?
> >
> >Can you install an instrument to a "channel"? I thought, instruments are
> >identified by name.
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