Just <hask...@justnothing.org> wrote:

> Thank you very much, this works as expected and is easy to understand.
> However a complete example of a bouncing ball would be super awesome
> since I have trouble to get it work with integralLim_.
>
> My first try was to use object_ from Control.Wire.Prefab.Move but got
> stuck very quickly.

object_ is a generalization of integralLim_.  It pretty much allows you
to encode any moving behavior you want.  In general I recommend going
with the integral* wires as far as possible.


> I think this would be a good addition to the quickstart tutorial.

Thanks for your feedback.  I should write a complete example application
in the next revision.


Greets,
Ertugrul

-- 
Not to be or to be and (not to be or to be and (not to be or to be and
(not to be or to be and ... that is the list monad.

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