Could threepenny work with webGL, or is that too far out of the scope of the project? I guess the overhead of having a server--even locally--and using a web browser might just be too much for many use cases. On Sep 27, 2013 1:51 AM, "Heinrich Apfelmus" <apfel...@quantentunnel.de> wrote:
> Conal Elliott wrote: > >> I'm polling to see whether there are will and expertise to reboot graphics >> and GUIs work in Haskell. I miss working on functional graphics and GUIs >> in >> Haskell, as I've been blocked for several years (eight?) due to the >> absence >> of low-level foundation libraries having the following properties: >> >> * cross-platform, >> * easily buildable, >> * GHCi-friendly, and >> * OpenGL-compatible. >> >> The last several times I tried Gtk2hs, I was unable to compile it on my >> Mac. Years ago when I was able to compile, the GUIs looked and interacted >> like a Linux app, which made them awkward and upleasant to use. wxHaskell >> (whose API and visual appearance I prefered) has for years been >> incompatible with GHCi, in that the second time I open a top-level window, >> the host process (GHCi) dies abruptly. Since my GUI & graphics programs >> are >> often one-liners, and I tend to experiment a lot, using a full compilation >> greatly thwarts my flow. For many years, I've thought that the situation >> would eventually improve, since I'm far from the only person who wants >> GUIs >> or graphics from Haskell. >> >> About three years ago, I built a modern replacement of my old Pan and >> Vertigo systems (optimized high-level functional graphics in 2D and 3D), >> generating screamingly fast GPU rendering code. I'd love to share it with >> the community, but I'm unable to use it even myself. >> >> Two questions: >> >> * Am I mistaken about the current status? I.e., is there a solution for >> Haskell GUI & graphics programming that satisfies the properties I'm >> looking for (cross-platform, easily buildable, GHCi-friendly, and >> OpenGL-compatible)? >> * Are there people willing and able to fix this situation? My own >> contributions would be to test and to share high-level composable and >> efficient GUI and graphics libraries on top of a working foundation. >> > > Hello Conal, > > I have been similarly dissatisfied with the state of GUI libraries in > Haskell and have finally started working on one myself: [threepenny-gui][1]. > > Threepenny-gui uses the web browser as a display, which means that it's > cross-platform, easy to install and works from GHCi! On the flip side, it > doesn't support native OpenGL. > > > [1]: > http://www.haskell.org/**haskellwiki/Threepenny-gui<http://www.haskell.org/haskellwiki/Threepenny-gui> > > Best regards, > Heinrich Apfelmus > > -- > http://apfelmus.nfshost.com > > ______________________________**_________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/**mailman/listinfo/haskell-cafe<http://www.haskell.org/mailman/listinfo/haskell-cafe> >
_______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe