This works fine for me on PPC and x86 10.4.10. Which GLUT
implementation are you using? Does the code hang or does it crash?
Alan Mock
On Aug 1, 2007, at 7:55 PM, Paul L wrote:
I'm trying to get cross platform GLUT/OpenGL program to run, but even
the simplest code hang on OS X with GHC 6.6 or GHC 6.6.1
import Graphics.UI.GLUT
import Graphics.Rendering.OpenGL
main = do
getArgsAndInitialize
createAWindow "Hello window"
mainLoop
createAWindow windowName = do
createWindow windowName
displayCallback $= clear [ColorBuffer]
Has anyone been successful at getting GLUT to work on OS X?
Regards,
Paul L
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