marcot:
> Em Ter, 2008-06-24 às 14:57 -0500, Norbert Wojtowicz escreveu:
> > Prelude> import Graphics.UI.SDL.Mixer.Music
> > Prelude Graphics.UI.SDL.Mixer.Music> loadMUS "test.wav"
> > Loading package SDL-0.5.4 ... linking ... done.
> > Loading package SDL-mixer-0.5.2 ... linking ... <interactive>:
> > /home/norbert/bin/lib/SDL-mixer-0.5.2/ghc-6.8.2/HSSDL-mixer-0.5.2.o:
> > unknown symbol `Mix_LoadWAV'
> > ghc-6.8.2: unable to load package `SDL-mixer-0.5.2'
> 
> Hello.
> 
> SDL-mixer does not support the most recent SDL version.  The problem is
> that in SDL now Mix_LoadWAV is a macro.

Ah ha, so it needs a cbits wrapper over the macro.
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