On Tue, Jun 24, 2008 at 6:34 PM, Norbert Wojtowicz <[EMAIL PROTECTED]> wrote: >> Attached is a patched version of SDL_mixer 0.5.2 with a C wrapper >> for this macro. I'm now able to run loadWAV in ghci. > > Works for me, thanks! > > Now I just need to learn how to make my WAVs sound not like > computer-generated children voices. For example, using the hback wav > files and this: > > import Control.Concurrent (threadDelay) > import Graphics.UI.SDL.Mixer.General > import Graphics.UI.SDL.Mixer.Music > > main = do > openAudio 22050 AudioS16Sys 2 4096
This is probably the issue. Most wavs are sampled at 44100, not 22050, and I think you have to ask mplayer specifically to downsample. Changing this to openAudio 44100 AudioS16Sys 2 4096 should do the trick. Luke > w <- loadMUS "c.wav" > playMusic w 1 > threadDelay 2000000 > freeMusic w > closeAudio > > It plays (which is an immense improvement), but I can't get it to > sound the way it does from eg. mplayer. I have almost no knowledge of > the inner workings of computer sound drivers, so if there is something > obvious I'm missing please do speak up. > > - Norbert > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe > _______________________________________________ Haskell-Cafe mailing list [email protected] http://www.haskell.org/mailman/listinfo/haskell-cafe
