No, it's not readily possible because the model isn't physically there;
i's added in during the render process and not part of the "world". The
weapon's hit boxes are not processed by the engine.

Tnx & Rgds...
David "Nighthawk" Flor ( [EMAIL PROTECTED] )
Lead Programmer, "The Opera" - http://opera.redeemedsoft.com/

"When Alexander saw the breadth of his domain he wept for there were no
more worlds to conquer."


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Georges
Giroux
Sent: Sunday, November 18, 2001 8:02 PM
To: Valve
Subject: [hlcoders] Hitting a weapon p model


Hello everyone,

I was just wondering if it is possible to hit a player's p model for his
current weapon? I've added traceattack and the pev->damage flags, but
the weapon only receives the traceattack if an explosion hits the
player... if I aim directly at the player's weapon and fire, it does not
get it, the player does...am I missing something?

Georges
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