No, it's not readily possible because the model isn't physically there; i's added in during the render process and not part of the "world". The weapon's hit boxes are not processed by the engine.
Tnx & Rgds... David "Nighthawk" Flor ( [EMAIL PROTECTED] ) Lead Programmer, "The Opera" - http://opera.redeemedsoft.com/ "When Alexander saw the breadth of his domain he wept for there were no more worlds to conquer." -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Georges Giroux Sent: Sunday, November 18, 2001 8:02 PM To: Valve Subject: [hlcoders] Hitting a weapon p model Hello everyone, I was just wondering if it is possible to hit a player's p model for his current weapon? I've added traceattack and the pev->damage flags, but the weapon only receives the traceattack if an explosion hits the player... if I aim directly at the player's weapon and fire, it does not get it, the player does...am I missing something? Georges _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

