Hi there,
Unfortunately it does not, I've checked out all the hitboxes
with the model viewer, and they are fine. Also, if the player is hit
with an
explosion (which basically loops through all entities within a sphere),
the
weapon will get hit in this case. It only fails when there is a
traceline or
tracehull. Really strange...any ideas?

Georges
----- Original Message -----
From: "Gareth Llewellyn" <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>>
To: <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>>
Sent: Monday, November 19, 2001 1:59 PM
Subject: Re: [hlcoders] Hitting a weapon p model


> Urm, I may be wrong, but does the problem lie with the hitboxes on the
P
> weapon?
>
> Gareth Llewellyn
> InNeedOfTherepy
> -Project Leader
> -Lead Coder
> -Lead Mapper
> Half-Life The Beginning
> www.HLTB.co.uk <http://www.HLTB.co.uk>
>
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