Hi there, Unfortunately it does not, I've checked out all the hitboxes with the model viewer, and they are fine. Also, if the player is hit with an explosion (which basically loops through all entities within a sphere), the weapon will get hit in this case. It only fails when there is a traceline or tracehull. Really strange...any ideas?
Georges ----- Original Message ----- From: "Gareth Llewellyn" <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> To: <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> Sent: Monday, November 19, 2001 1:59 PM Subject: Re: [hlcoders] Hitting a weapon p model > Urm, I may be wrong, but does the problem lie with the hitboxes on the P > weapon? > > Gareth Llewellyn > InNeedOfTherepy > -Project Leader > -Lead Coder > -Lead Mapper > Half-Life The Beginning > www.HLTB.co.uk <http://www.HLTB.co.uk> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > <http://list.valvesoftware.com/mailman/listinfo/hlcoders> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

