Add to the armour's value on the client as well, and set the stored client's value to the new value whenever you add some on the server so that it isn't updated. Viola!
-randomnine- >Ah, yes, ta Leon and Botman.. I think I've worked it out... the armor >regenerates for the whole game, so it's probably those armor messages that >are causing the problem (100 -> 6000 takes a while) as that was the only >major change since the last test. > >So, I now need a new way around it... > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ---------- Get a free, personalised email address at http://another.com TXT ALRT! Stop wasting money now. Send FREE, personalised txt msgs to UK mobile phones from http://another.com

