test plz ignore im having email trouble (stupid athome)

botman wrote:

> >    Is adding a few more ints to the delta.lst likely to cause this? Or is
> it
> > more likely MESSAGE_BEGIN's being used too much?
> >  Is there handy any techniques for tracking them down?
> >
> > Thanks,
> > Mark.
>
> The delta.lst file won't likely be the cause of this (unless you've added
> hundreds of variables to the client data).  More than likely, you're sending
> your own custom messages at a rate faster than the client can handle them.
> Just comment out any custom message MESSAGE_BEGIN through MESSAGE_END
> sequences that you're added until the problem goes away, then when you find
> the place that causing the problem, stick in a timer so that you don't send
> the message as often...
>
> static float message_time = 0.0f;
>
> if (message_time < gpGlobals->time)
> {
>    message_time = gpGlobals->time + 0.5;  // every half second
>
>    SendCustomMessageToClientsHere();
> }
>
> Jeffrey "botman" Broome
>
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