Meeting the following conditions?

1) Using the standard hlds.exe
2) Runs in Win32
3) Basically pipes the console I/O

Because, if you have, I'd be interested in knowing how.  I've had to create
a special hlds.exe launcher for my HLBP project just to add a command line
parameter and a few other code entries that would enable me to establish a
fast I/O pipe in the background and hiding the standard HLDS console window.


HoundDawg-WWg-nC-

World Wide Gaming Network
http://hl.wwgaming.com/serving

----- Original Message -----
From: "[DRP]Avatar-X" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 29, 2001 6:10 AM
Subject: Re: [hlcoders] ghostinj.dll?


> That's funny, because I coded a program that can do exactly what gamehost
does, without
> any special DLL's :-)
>
> -av
>
> "Dave R. Meyers" wrote:
>
> > I started to think that might have been the case too.
> >
> > After reading over the code, it looks to me like you could code your own
dll
> > of some sort, and set it to be called if whatever key was set.
> >
> > And yes it looks like that could be used to seriuosly tweek the hlds.exe
you
> > get when you compile this.
> >
> > I was gonna look at making a windowed version of HLDS, kinda like Tony
Rays,
> > but I quickly realized I have no windows programming skills at all, and
> > would not even know where to start to create the gui.
> >
> > But atleast I do know this is the code that would allow that to be made.
> >
> > Hey Botman, how about color output in the hlds window???
> >
> > Dave
> >
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>
> --
> ---------
> [DRP]Avatar-X
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>
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