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I am
only having this with custom weapons, that is take an existing HL weapon and
basicly rename it tis all..
same
functionality etc.. just different enum/define/class names
etc...
I have
tried it with 4 weapons so far, each and everyone works as is (stock hl), once
you copy/paste the entire .cpp into another
file
do some minor name changes (for compile / duplication issues) they never work
again :(
-Ron
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Title: Message
- [hlcoders] Weapon animation Yacketta, Ronald
- Re: [hlcoders] Weapon animation Cortex
- RE: [hlcoders] Weapon animation Yacketta, Ronald
- RE: [hlcoders] Weapon animation Yacketta, Ronald

