No, this make the teleporter effect, no the DMC Glow effect. Martin Webrant wrote:
> MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY ); > WRITE_BYTE( TE_TELEPORT ); > WRITE_COORD(pPlayer->pev->origin.x); > WRITE_COORD(pPlayer->pev->origin.y); > WRITE_COORD(pPlayer->pev->origin.z); > MESSAGE_END(); > > Add in gamerules after spawn. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of > [EMAIL PROTECTED] > Sent: den 15 januari 2002 16:50 > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] DMC GLOW > > This is a client-side effect, and needs code on both the client and > server side. > > On the server side, look for "g_usPowerUp" in client.cpp, combat.cpp, > player.cpp, and > quake_items.cpp. > > On the client side, look for EV_PlayerPowerup in ev_hldm.cpp > > There is some more you will need to find, but this should get you > started in the right > direction. > > -Scott > > dos ap wrote: > > > Sorry, i really am... > > i never used these mailing list and someone on http://www.topica.com/ > > told me to go here and i though my old post would be here about my > > question.... > > > > oh well here is my post from topica" > > okay, in DMC when you pick up a rune: like quad damage you make the > area > > around you light up.... > > > > i spent around 2 days looking in the source code for DMC to see how > they > > make the area around the player light and the player glow.... > > > > does anyone know where does this function is kept or anything about > it. > > > > i also looked in all files search thing for render,rendercolor, //glow > > and rgb > > i found some stuff and i try editing it but nothing happesn in the > game, > > those stuff are in the CBasePlayer::PowerUpThink.... > > > > thanks " > > > > somone told me this would been done the in the client files... > > > > does anyone know where the glowing of the shell happens in the > client.... > > i found how they made the rocket glow.... > > gEngfuncs.pEfxAPI->CL_AllocDlight > > but i only found it 3 times in the dmc/ dir... > > odd eh? > > i never really did any client FX and this is so like over whelming > > > > _________________________________________________________________ > > Get your FREE download of MSN Explorer at > http://explorer.msn.com/intl.asp. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

