Check out the multiplayer model "CF" (cold fusion)
it's a 4-legged centaur with wings, and totally new animations, which work fine in-game -av Neale Roberts wrote: On the couple of occasions that we've actually had a modeller working for us, they've had to use a modified skeleton for one of our primary player models, as it has goat-like (reversed) legs. Although the model wasn't actually completed, the animations were perfectly ok with the modified skeleton. Unfortunately, they wouldn't display properly in-game, although I suspect that was down to me not writing the .qc file correctly --
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- [hlcoders] new model skeletons Christopher Long
- Re: [hlcoders] new model skeletons Neale Roberts
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