Ok I don't know about all of you, but I allready had this code in a file
which isn't by default included in the client project. See if you all have
GameStudioModelRenderer_Sample.cpp &
GameStudioModelRenderer_Sample.h

----- Original Message -----
From: "Persuter" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, February 18, 2002 2:51 AM
Subject: RE: [hlcoders] 9 way blending?


> lol...
>
> I liked the combination of these two sentences:
>
> "i found out that it is from counter-strike"
>
> "You should contact the person that wrote the source code"
>
> Many CS fans wish it were that easy, neh?
>
> Persuter
>
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlcoders-
> > [EMAIL PROTECTED]] On Behalf Of botman
> > Sent: Sunday, February 17, 2002 11:38 AM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlcoders] 9 way blending?
> >
> > > i have downloaded a 9 way blending source from the absconder effect
> mod
> > > website (www.tae-mod.com) i found out that it is from counter-strike
> and
> > two
> > > functions are undefined/unroutined :
> > >
> > > void Game_GetSequence() and
> > > void Game_GetOrientation()
> >
> > You should contact the person that wrote the source code to find out
> what
> > those functions are supposed to do.  There is a GetSequence() function
> in
> > the SDK, you can look at that as a reference, but there is no
> > GetOrientation() function in the SDK.
> >
> > Jeffrey "botman" Broome
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> _________________________________________________________
> Do You Yahoo!?
> Get your free @yahoo.com address at http://mail.yahoo.com
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to