-- [ Picked text/plain from multipart/alternative ] :P love the analogy...
I've always wanted to be "picked up" ----- Original Message ----- From: Tim Holt Sent: Monday, February 18, 2002 8:05 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Single Player modding. Well if you were going to try and pick up chicks, wouldn't you go to a bar where chicks hung out? :^) Nathan Taylor wrote: > -- > [ Picked text/plain from multipart/alternative ] > I'm not going to bitch like the last time, but is it just me or should this not be a >place for recruiting? > > I understand that your intentions are innocent and that's fine, but I don't think it >is appropriate for you to request assistance from this list seeing as we are a >learning and solution list, not a recruitment list. =/ > > Regards, > Nathan Taylor > > ----- Original Message ----- > From: Pape Joshua SH > Sent: Monday, February 18, 2002 2:14 PM > To: '[EMAIL PROTECTED]' > Subject: [hlcoders] Single Player modding. > > Dear all, > > I appreciate that this may not be the place to post a message like this but > to me this was the best place to place the proposition. > > I am running a mod team for a new Single Player mod for HL. The story line > has just been completed and at the moment the team is working on such things > as the weapons system etc. We have three mappers working on the team, two > musicians, a concept artist and a mechanical modeller. > Some of you may know one of our mapper because he made Megalith - the > Egyptian MP map. > > We are very much in need of a coder. We would like to do things like have > the player be able to break necks silently like in metal gear solid. As well > as all the basic manipulation. > > The story is the set in a world far into the future. Much like the ones of > the Dune world by Frank Herbert or The Foundation of Isaac Asimov. You play > an Assassin hired by an organisation to dispose or the Emperor. The story is > very strong. You must work your way up 7 sectors, starting at the bottom > sector of the capital city and end up in the Emperors quarters. > > If you would like to know more please email me at [EMAIL PROTECTED] > Or look at the site at http://es.fragoff.net - Although the public section > is a little out of date as the site is not really public yet. > > Thank you for your time, > > Joshua > > This email and the information that it contains may be confidential, > legally privileged and protected by law. Access by the intended > recipient only is authorised. Any liability (in negligence or otherwise) > arising from any third party acting, or refraining from acting, on any > information contained in this email is hereby excluded. If you are > not the intended recipient, please notify the sender immediately > and do not disclose the contents to any other person, use it for > any purpose, or store or copy the informationin any medium. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE >MSN Explorer download : http://explorer.msn.com > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- I think...I think it's in my basement. Let me go upstairs and check. -M.C. Escher _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcodersGet more from the Web. FREE MSN Explorer download : http://explorer.msn.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

