I suppose I better appologize to the list then for posting this! I am sure
you can appreciate how difficult it is to find coders for a new Half-Life
mod.

The offer will stay open though:)

sorry,

Josh

-----Original Message-----
From: Nathan Taylor [mailto:[EMAIL PROTECTED]]
Sent: 18 February 2002 23:15
To: HLCoders
Subject: Re: [hlcoders] Single Player modding.


--
[ Picked text/plain from multipart/alternative ]
I'm not going to bitch like the last time, but is it just me or should this
not be a place for recruiting?

I understand that your intentions are innocent and that's fine, but I don't
think it is appropriate for you to request assistance from this list seeing
as we are a learning and solution list, not a recruitment list.  =/

Regards,
Nathan Taylor

----- Original Message -----
From: Pape Joshua SH
Sent: Monday, February 18, 2002 2:14 PM
To: '[EMAIL PROTECTED]'
Subject: [hlcoders] Single Player modding.

Dear all,

I appreciate that this may not be the place to post a message like this but
to me this was the best place to place the proposition.

I am running a mod team for a new Single Player mod for HL. The story line
has just been completed and at the moment the team is working on such things
as the weapons system etc. We have three mappers working on the team, two
musicians, a concept artist and a mechanical modeller.
Some of you may know one of our mapper because he made Megalith - the
Egyptian MP map.

We are very much in need of a coder. We would like to do things like have
the player be able to break necks silently like in metal gear solid. As well
as all the basic manipulation.

The story is the set in a world far into the future. Much like the ones of
the Dune world by Frank Herbert or The Foundation of Isaac Asimov. You play
an Assassin hired by an organisation to dispose or the Emperor. The story is
very strong. You must work your way up 7 sectors, starting at the bottom
sector of the capital city and end up in the Emperors quarters.

If you would like to know more please email me at [EMAIL PROTECTED]
Or look at the site at http://es.fragoff.net - Although the public section
is a little out of date as the site is not really public yet.

Thank you for your time,

Joshua

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